FS22 Fed Produktions Pack v2.7.1.0
FS22 Fed Produktions Pack v2.7.1.0
Production 2.7.1
Gravel plant now produces enough sand
Increased ensiling agent capacity in the fermenter
Production 2.7
Seed production is now also possible with beans, peas and chickpeas
Propagation of grass as a booster in seed production
Increased unloading speed for olive and grape pallets
Glass factory produces a little more glass bottles
Oil Mill can now additionally produce Linseed Oil, Hemp Oil, Corn Oil and Poppy Oil
Installed the new types of oil in the central warehouse
Textile production can also produce fabric from hemp swath and linseed swath (flax), additional overtime production line possible for clothes
Increased purchase price for Fermenter, Oil Mill and Textile Factory
Trigger empty pallet malt factory enlarged
Fermenter now also accepts Clover Grass
Poppy as a 15% booster deposited at the bakery for rolls
New production herbicides from tobacco
Better late than never.
This is now my FED production pack.
The package is a summary of all placeable production mods made by me.
The Fed Mods package currently consists of
Fertilizer production (manure and liquid manure becomes fertilizer)
Seed production (from grain such as wheat + fertilizer we seed)
Fermenter (Grass and/or chaff becomes silage)
Feed factory (compound feed for cows and feed production for pig feed)
Refinery (canola or sunflower becomes diesel and pig feed)
More mods will follow in the next weeks/months.
Idee / Konzept: FedAction