Enlarge Field Yield v1.0.1 FS19
Enlarge Field Yield v1.0.1 FS19
Hello!
If you stuck with small field yield, then this mod is for you!
Mod name I guess is self descriptive, so all this mod is doing – is incease field yield plus few more nice features like reduce seeds and fertilizer usage.
Usage:
Install as usual mod.
Predefined settings:
wheat – 10x increase
barley – 8x increase
oat – 6x increase
cotton – 2x increase
canola – 6x increase
sunflower – 4x increase
soybean – 10x increase
maize – 6x increase
potato – 2x increase
sugarbeet – 2x increase
oilseedradish – 2x increas
poplar – 2x increase
sugarcane – 2x increase
grass – 6x increase
drygrass – 6x increase
Seeds usage for several crops sliglty reduced.
All fertilizer usage is reduced to a bit as well.
Configuration:
Style, you need to do next:
1. Install mod and launch the game. That will generate settings file, which you may find here:
“C: \ Users \ {username} \ Documents \ My Games \ FarmingSimulator2019 \ modsSettings \ EnlargeFieldYield \ enlargeFieldYieldSettings.xml”
2. Open enlargeFieldYieldSettings.xml and edit next attributes:
For crops:
– seedUsagePerSqm – control amount of seed usage. Lower value => less seeds will be used.
– literPerSqm – control yield amount. Lower value => less yield you want to get.
For Fertilizers:
– litersPerSecond – control amount of fertilizer usage. Lower value => less fertilizer will be used ..
Attributes like defaultSeedUsagePerSqm, defaultLiterPerSqm, defaultLitersPerSecond I give for orientation what is in vanilla game.
Error free.
Works in multiplayer.
Script: Walgalla
What value do I need to change to alter the yield amount? For example, if I want to change “Wheat” from x10 to x5.
mod works as described, but it breaks contracts. example: harvesting contract, taking harvest to destination, i’m guessing the way it determines on how much you dump depends on the percentage of the area you’ve harvested, so even though you get say, 3x the yield on a filed, it doesn’t accept that ammount at the destination….so i tried to store all crop in my silo until entire field was harvested, then took it to destination…still doesn’t help, you can never finish a harvesting contract with this mod(i’m currently testing the mod with yields at 3x default)
hi, to set the amounts you want, open the ../FarmingSimulator2019/modsSettings/EnlargeFieldYield/enlargeFieldYieldSettings.xml file, at the end of each line you’ll see default value for that crops yield. lets say you want 5x yield, multiply that crops default value by 5 and place it in the literPerSqm= value
Thank you 🙂
Could someone make this for me with all crops at x3?
Here ya go. Just unzip this into your “modsSetting” folder and replace the existing file. The folder can be found in “Documents/My Games/FarmingSimulator2019”. You also need to have already loaded a saved game with the mod installed or the folder won’t be there.
http://modsfile.com/ms871ktd1u6l/enlargeFieldYieldSettings.zip.html
this doesn’t seem to work with grass or hay. I even tried putting the yield to 1000 and nothing happened. any tips?
i Changed the yield in modsettings as suggested but my multiplayer is still using the default 10X how do i fix that
Any way to make a Keybind to activate it and deactivate it? Like ctrl + I or something??
So. Understanding this right. You fertilize a field. Sow the field. Fertilize again. Harvest and its 10x on wheat? Or how do you do it
I didn’t got any files in modsSettings pls help someone.
alguem sabe um mod que aumente só o preço das colheita nos pontos de venda
Thanks been using it with the base crops no real problem (havent tried any contracts so no idea if it breaks or doesnt break those)
Main question.
Is it possible to get an update for this to include the multifruits?
Been playing on a map with a number of extra crops such as triticale, onions lettuce ect which do not have enhanced yields and it would be nice to bring them in line with the other crops
Either an update or advice on how to add the missing crops in would be appreciated
sorry man, but I try to change some value, but it doesn’t change in the game…
the “enlargefieldyield” it’s a LUA file, not xml file, maybe is that the problem?
if is that how can i change it?
is they a way to increase straw?