FS22 Challenge Mode v1.2.0.0
FS22 Challenge Mode v1.2.0.0
Challenge Time!
V1.2.0.0
Added an option for decreasing points if farm has a loan
Added an option to manage if a farm can look at the points of the other farms
This mod provides everything you need to create your own challange.
Custom Ingame UI with extra password to configure the rule set and values to your needs.
The password can only be changed by the server admin.
The following Values can be set to get a point:
How much Money (without credits).
How many Liters of each fruit.
The amount of area you own (HA).
Animals when grown up.
Additional Rules:
How many points are needed to win
A storage limit. Anything above that value won’t be count.
Helper limit 0-6.
Animal Husbandry 0-6.
Rent Vehicles for mission and shop/ only in the shop, or turn it off completly.
Turn off specific mission types.
Set a mission limit per farm from 0-8 missions active at the same time.
Loan on/off/limited to a specified value.
Mark vehicles and tools as starter to not count them into the points.
Add or reduce points of a farm with a reason (e.g. won a challenge, punishment) with a complete log! The reason can be displayed by double clicking the entry.
Hide a farm that doesn’t participate in the challenge (e.g. Contractor). That farm will get have the limits set to max, is allowed to hire helpers and rent vehicles.
What is planed for the future:
Integration of the Limited Daily Income Mod into the rule set to configure those limits within the same UI
We suggest you for a 24/7 Server to use the Mod limited daily income, for more fairness.
For more information, help, and report issues please visit github.
V1.0.0.1
Fixed farm visiblity bug
V1.1.0.0
Added an option to set an amount of ingame months for how long the challange lasts. Once the end of the last month is reached no more new points will be counted. If you set the Months to 0 you turn off this feature
V1.1.0.1
Fixed mp synchronization of start vehicles
Courseplay.devTeam, tn4799