FS22 Fen Edge Map v1.0.0.0
FS22 Fen Edge Map v1.0.0.0
Welcome to Fen Edge, a mod map for Farming Simulator 22.
This is my first map so if you’ve come here expecting something that can rival OxygenDavid as premier UK map maker for FS22 then I am sorry to disappoint you, it will not be to that standard. This project has taken me close to 3 years to complete from a point where I’d never played Farming Simulator, never used Giants Editor and never coded LUA or made 3d models to what you see before you. It is my best effort and is quite representative of the area it is covering and includes many custom and bespoke buildings and objects.
Fen Edge has been created to provide the gameplay that I am interested in, by which I mean that it will not be for everyone and that’s OK. There are plenty of excellent maps out there all tailored to different experiences and if you don’t enjoy Fen Edge, please feel free to tell me why. Just don’t expect me to necessarily change anything. The map has been designed for realistic play, and has not been built around productions particularly as I am not interested in them, there are no productions in this initial version of the map although you are of course able to add your own during game play.
The map
The map is based on a real location on the edge of the Lincolnshire Fens although some poetic and creative license has been used to add sell points and in the interests of playability. Fen Edge covers 4 villages in South Kesteven, Lincolnshire and boasts 10 separate farm yards, each with their own distinct and different layouts, positions and buildings. If you use my Pick Your Start Farm mod (and I recommend you do! 😉 ) then you can pick from each one of these, giving different starting vehicle sets and different monetary conditions. Some are easier than others but they’ve been roughly balanced to make them reasonably even. These options will be open to you regardless of what economic difficulty (new farmer, farm manager, start from scratch) you choose, but the starting money will reduce ( and go negative in some cases) the harder the difficulty you’ve chosen.
There are 149 fields ranging from 0.5 Ha to ~28 Ha, an area to purchase to put placeables and a couple of woodlands to buy.
This map has some innovative features which set it apart from other maps.
It has 2 different shops – a main shop for equipment and a second shop which provides Agri chemicals and pallets/big bags. Pallets and big bags will spawn there, NOT at the shop. The shop is accessed as normal through the ‘P’ key, the only difference is where the items spawn.
The various Farm Yards have been designed to function correctly in Multiplayer. This isn’t a map where the default farm owns everything. All placeables are purchasable with the land they’re on.
The inbuilt script “Farm Contracts” adds the NPC owned farm yards to the contract missions as delivery stations. These sell points are basically hidden from view, and only relevant when you take a contract to deliver to them. They will NOT be bought with the land, and become inactive should you buy the farmyard. Delivering excess crop/bales will not generate any income at these sale points, why should it, the farmer wants all his crop!
The Agri chemical buy point has a telehandler that can be used by anyone. However, be advised that taking it outside of the Agri chem site will expose you to steep rental charges (2500 per minute!) until you return it.
A custom soil map based on the real soil map has been added for Precision Farming compatibility.
It is compatible with Maize Plus, and has been set up to be compatible with Animal Grazing for both the cow and sheep farms.
Required Mods
FS22_MeridianGrainBinPack – Modhub
FS22_RDM_BritishGrainSheds – Modhub
FS22_RDM_OpenSheds – Available on itch.io
Please use modhub to download the required additional mods and to support modders rather than using poxy scrapers and re-hoster sites.
Models & textures from OxygenDavid used with permission. Crop textures from BulletBill. If I have used anyone else\\\'s objects without credit then please let me know so I can properly credit them or remove the objects as desired. Many thanks to GrainMan for his excellent video\\\'s showcasing Fen Edge and also his generous offer allowing his Discord to coordinate some testers. Thanks also to all those who\\\'ve taken a look and shared their feedback with me. Lastly, thanks to W33zl, Loki_79, OlaHaldor and Estyx among others who\\\'ve supported and helped me through this journey, teaching me many skills or just doing bespoke little videos to show me specific things, thanks guys, I really do appreciate it.