FS22 Variable Opening Time v1.15.0
FS22 Variable Opening Time v1.15.0
Variable and adjustable opening times
With this mod you can have multiple opening hours in
Gates
Productions
Points of sale
Points of sale
Greenhouses
Deposit (maximum 4 times).
In addition, it also displays the information about it. (You can optionally deactivate this)
The productions only work within the opening times.
The gates open / close automatically and can only be opened or closed manually (if so stored in the xml) within the opening hours.
AnimatedObjectExtend Mod Support
Revamp mod compatible
It should be noted that the revamp mode “hourly” has priority in production if this has been set. This mod then stays out of this production/opening time.
Furthermore, it should be pointed out that the opening times must be stored in the xml of the mod map so that the VOT can manage them.
Bug Report or Error, o Bug Report = no Fix !
V1.1
Fix MOH Cmd Features …votTotalState.lua Error…
V1.12
Fix manual Pal. Spawner if closed *Revamp features*
Implements Slot Cmd for MultiOverlayV4 Mod – View all OpeningTimes *Cmd Group Other-Mods*
Diverse fixes
V1.11
Fix Beehive OpeningTime MP
V1.1
Implements new xml value “unloadingIfClosed=true” and “loadingIfClosed=true” optional for Production -default false
Implements Trigger Info / Closed Text
Implements BuyingStation set optional Xml OpeningTime
Fix buy pallet if station closed
Fix inGameFrame view InGameTime/Clock
V1.0.0
Release
Akita83 HappyLooser